Jon Frankel's blog

Weblogs for students, faculty and staff.

2/11 – Chapter 3 – E-Business

| 0 comments

Internet is a disruptive technology

  • It will DRASITICALLY change an industry eventually
  • It will often lead to lower prices
  • Others – AI, Smartphone, Cellphones,
  • Sustaining – Incrementally better, usually cheaper (with tech)
  • Cars – Electric (sustaining), Self Driving (Disruptive),
  • Computers – PCss first came out. Laptops

Internet actually invented in 1969!! By DARPA (part of Dept of Defense)
PCs invented in 1981 – by both IBM and Apple
WWW “invented” in 1992 – 3 key events:

  • Browser first invented by NetScape
  • HTML invented to enable jumping from site to site
  • Govt regulation had to allow it also

HTTP, URL, Browser – Internet terms, will do more on these in Chapter 7

Web 1.0 – 1992-2003 – Mostly Static. Selling like Amazon.com, Boston.Com
Why did the web take off – why did it disrupt EVERY industry:

  • Convenience – From bed, kitchen table, 24×7
  • Save time – Online vs Super Walmart (plus driving over)
  • Payment system much smoother
  • More types of content (information, news) available
  • Any product is available & easily searchable
  • Communication – More info available – Customer reviews
  • Pricing – ALmost always cheaper online. Coupons, Compare
  • Even with shipping, still usually cheaoper online
  • Used goods available
  • Global market – can get goods from around the world

Company perspective –

  • No storefront, no employees! Lower costs!
  • Purchasing efficiency! No time to run a 24×7 store
  • Global target market- 4Billion who have smartphones
  • Pre-order – Guarantee sell some, get the money up front
  • Disintermediation – Eliminates stock
  • Taking out the middle man (intermediaries) and thus save $
  • Better idea of what inventory you have
  • More price information availabe
  • Lots of follow up – if you didn’t finish the txns, they’ll contact Le
  • Errors – less errors because less shipping, less data entry errors
  • Better advertising options
  • Control goes up – shrinkage, damage,

Models – B2B, B2c (Amazon), C2B, C2C (etsy, Ebay)
(also B2G, G2C…)

  • B2B is about 80% of the industry. Late to take off due to risk

Web 2.0 – 2004 onwards – User Generated content

  • Facebook, Amazon reviews, Wikipedia
  • The more you use it, the better it gets
  • OPen Source, Collaboration, Crowdsourcing

Communication –

Synchronous (same time) Both parties must collaborate :
F2F – Face to face
Facetime, Virtual Reality
Phone Calls

Asynchronous:

  • Old fashioned USPS – Completely separate send/receive processes
  • Wiki (blog)
  • Voicemail
  • Email
  • Social Media – Snap, X,
  • Texting (imessage)

Features of Asynch:

  • Breaks apart sender & receiver
  • Can handle multiple sources simultaneously
  • Works better globally (time changes)
  • Timed sending
  • Reviewable, Forward messages, Revise

Web 3.0 – Nobody know what this is. “Semantic”, “Temporal”, XML.

  • These days, we often refer to this as Web3
  • People thought it would be all blockchain or Metaverse. Not so much…

Downsides of the Web & Internet

  • Amazon – boosted rankings; counterfeit products; fake reviews
  • Youtube – Advertising – Bias, the money going to wrong person
  • Inappropriate content (section 230)
  • Shadow ban certain content
  • Fake views of something pushes up the ratings
  • Intellectual property violation

Leave a Reply

Skip to toolbar