ebook interactive

pedagogy, publication, research


IU expands eTexts initiative with Pearson

May 10, 2012
visit etexts.iu.edu
BLOOMINGTON, Ind. — Indiana University and Pearson are working together to reduce the costs of digital textbooks for students on all IU campuses. IU’s eTexts initiative enables faculty to optionally choose these digital textbooks and online exercises at reduced prices for students.

“IU has long used its scale to provide excellent software deals from Microsoft and Adobe, and the eTexts initiative extends that win-win approach to help reduce the costs of digital course materials for students,” said Brad Wheeler, IU vice president for information technology and chief information officer. “Pearson is a world leader in developing the next generation of online learning experiences, and this deal enables IU faculty to choose Pearson products and save students money.”

The IU eText initiative began pilot trials in 2009 and became available to all IU campuses in September 2011. Students and faculty use software from Courseload to read, annotate, and socially collaborate with eTexts on almost any computer, tablet, or smartphone device.

Students especially like being able to highlight and share study notes with peers and to see annotations by faculty. Students have access to both online and print versions that suit their study needs, and they will have ongoing access to all of their eTexts as long as they are enrolled at IU.

IU faculty can now choose digital texts from Flat World Knowledge, Harvard Business School Publishing, IU Press, MacMillan, McGraw Hill, Pearson, W.W. Norton, and Wiley — with other publishers to come.

For more on IU’s eTexts initiative, frequently asked questions, and details on signups for summer and fall semesters, visit etexts.iu.edu.

Inkling releases Habitat

Inkling Habitat gives professional publishers everything they need to create and publish media-rich interactive content for both iPad and the Web, cross platform and at scale.

It harkens back to the 1980s and the desktop publishing revolution when software like Aldus PageMaker empowered people to create content with computers.

Now, as the opportunities presented by digital devices grow ever more exciting, it’s time to leave the printing press, and everything designed around it, behind. Instead, the Inkling platform enables a first-class interactive experience for every digital device publishers want to reach. With Inkling Habitat, publishers big and small can deploy standards-based content that includes guided tours, 3D objects, interactive quizzes, and high definition video, in addition to impeccable text content.

When we launched Inkling in 2010, we set the bar for interactive content on iPad. Now we’re setting the bar for how it’s built across platforms, providing the entire industry with a means to scale interactive publishing into a viable business for the first time. We’re excited about what we’ve done thus far, but it’s only the beginning.

To learn more about Inkling Habitat and register for our Early Adopter Program, check outwww.inkling.com/habitat.



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